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Delivery Detonation

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Devlog

  • Maintaining Package State Across Pickup and Drop Interactions
    January 23, 2026 by GoblinKang00
    Blog Entry – Part 1: The Problem This week I worked on building out the package system for our game, including the basic delivery packages and an explosive package variant. One of the biggest issues... Continue reading
  • Mastering the Depot and Character State Machines
    January 19, 2026 by ChristopherWilt
    Author: Christopher Wilt Date: January 17, 2026 The Problem This week, our team faced significant technical hurdles with version control that threatened our production timeline for Delivery Detonation... Continue reading
  • “Resolving Team Depot Sync Issues”
    January 17, 2026 by GoblinKang00
    1
    Author: Joseph Fonck 1/17/2026 Blog Entry Part 1: The Problem This week, the main issue I ran into during production was related to our team depot and version control workflow. We were having problems... Continue reading
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